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Figure 13.12
Faces in a face set build the six faces of a cube. |
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Click on the image to view the VRML scene. |
#VRML V2.0 utf8 # The VRML 2.0 Sourcebook # Copyright (c) 1997 # Andrea L. Ames, David R. Nadeau, and John L. Moreland Shape { appearance Appearance { material Material { } } geometry IndexedFaceSet { coord Coordinate { point [ # Coordinates around the top of the cube -1.0 1.0 1.0, 1.0 1.0 1.0, 1.0 1.0 -1.0, -1.0 1.0 -1.0, # Coordinates around the bottom of the cube -1.0 -1.0 1.0, 1.0 -1.0 1.0, 1.0 -1.0 -1.0, -1.0 -1.0 -1.0 ] } coordIndex [ # top 0, 1, 2, 3, -1, # bottom 7, 6, 5, 4, -1, # front 0, 4, 5, 1, -1, # right 1, 5, 6, 2, -1, # back 2, 6, 7, 3, -1, # left 3, 7, 4, 0 ] } }